What are the best CS2 binds? With all of the changes made from CSGO to CS2, we suspect there are plenty of configs that will need to be rebuilt for the first time in years. Don’t worry, we’ve created a list of the most helpful key binds you could use to improve aspects of your game.
When you start up Counter-Strike 2 for the first time following the Counter-Strike 2 release date, you may notice that some of your old key binds don’t work anymore in the FPS game like they used to. Some console commands have been tweaked or removed entirely, so you may need to recreate your config to match your old game. Here’s everything you need to know about Counter-Strike 2 binds.
How to create a jump throw bind in CS2
Here’s what you need to create a jump throw bind in CS2:
- Open up Notepad and paste in these commands:
- Save the document in ‘steamapps\common\counter-strike global offensive\game\csgo\cfg’ as ‘jumpthrowbind.cfg’.
- Launch CS2, open the console, and type the following command to bind the config to a key: ‘bind x exec jumpthrowbind’.
If there’s one thing you need to know about the Counter-Strike community, it’s that they are creatures of habit. Experienced players who have invested years of their time mastering mechanics are always going to be upset when something changes, and there’s been a lot of upset and confusion since CS2 opened up to more players.
Arguably the biggest complaint has been about jump throws, a sensitive topic that Jonathan ‘Elige’ Jablonowski, CSGO player for Complexity has reignited on Twitter. Valve has made it so jump throws can be performed within a certain window, eliminating the need for binds. Players like Elige find the new system overly complicated, replacing something that “just worked” in the previous game.
CS2 missing binds
Here are some of the most popular CSGO binds that no longer work in CS2:
- r_drawtracers_firstperson 0
Players used the ‘cleardecals’ command in CSGO to remove bullet holes, blood, and other markings made during combat. Lots of players had this command bound to their movement keys to ensure they wouldn’t have any distracting markings when lining up shots. Valve has removed this command entirely from CS2. Instead, they’ve sped up the amount of time it takes for these marks to disappear while playing the game.
Valve hasn’t ever given players the ability to swap their dominant hand in CSGO, but the option to use the ‘righthand’ command has always been available in the console. This doesn’t appear to be the case in CS2, stopping players from holding their weapons and knives. This command could be used in situations where players find themselves holding an angle on the left, freeing up the right side to spot potential enemies.
This helpful command used to be the best way to display your FPS and ping without having to run an external program or constantly open up the kill feed. Net_graph has been a useful console command since the 1.6 days, but it’s not as essential as it used to be back in the ‘00s. There’s a good chance your GPU features a built-in FPS counter that you can display in the corner of your screen, and you don’t need to over-analyze your ping unless you really need to blame your network for your poor performance.
Tracers allow you to see where your bullets are traveling in CS2, but they can be distracting as the tracers aren’t entirely accurate. The bullets and tracers in CS2 don’t actually leave your weapon, they are fired directly from your first-person perspective. As a result, the tracers can be off-putting to some players. This command is still in CS2 but, unlike CSGO, it’s now locked behind sv_cheats. Veteran players have asked Valve to make this command usable again, but so far the devs have ignored these requests.
That’s all you need to get your CS2 binds up and running again. You may want to double-check the Counter-Strike 2 system requirements guide as it appears a lot of players are having problems running the multiplayer game. We also have a list of the Counter-Strike 2 maps available in Premier mode to level up your CS2 rank and rating, giving you time to brush up on your tactics ahead of launch.